The AI log, open weights · agents and coding · robotics · image, video, world
Covers 17 Aug 2026 to 23 Aug 2026
A quiet week: Qwen3.8-27B, DeepSeek adds vision, DeepMind on games
Week of 17 August 2026: Qwen3.8-27B opens under Apache 2.0, DeepSeek tests image input on V4 Flash, and a 15-year look back at game-playing agents.
By Ali Asif, published
What shipped
- Alibaba
Qwen3.8-27B
A dense 27B vision-language model under Apache 2.0, with a 1M-token hosted context and gains in coding and office tasks over Qwen3.6-27B.
- DeepSeek
DeepSeek V4 Flash Vision Exp
An experimental image-capable version of V4 Flash that matches its text quality, billed at V4 Flash text rates with images costing up to 384 tokens each.
- Google DeepMind
From Atari to EVE Online: 15 years of AI research in games
Traces DQN through AlphaGo and SIMA 2, and announces a partnership to study long-term memory and multi-agent behavior inside EVE Online.
- arXiv
StateM: 95.3% on Terminal-Bench 2.1 through scaffold design
Shows that long-horizon agents fail from losing track of state, not from weak reasoning, and reports a $15 frontier run on the benchmark.
- arXiv
Zetta: a closed-loop embodied agent scaffold
Proposes closed-loop learning for physical agents, where most existing scaffolds follow fixed open-loop plans.
- arXiv
SemComp-Bench
A benchmark that scores video generators on whether the intended outcome actually happens in the clip, not only on how it looks.
Not much shipped this week, which gave me room to read. Three launches, one lab retrospective, and a cluster of papers about how agents fail.
Qwen3.8-27B
Alibaba released Qwen3.8-27B on 17 August. It is a dense 27B vision-language model, built on Qwen3.6-27B, with improvements in coding and office productivity. The weights are on Hugging Face under Apache 2.0, and the hosted API supports a 1M-token context, reasoning, function calling and structured outputs. A dense model in this size class is what a single workstation GPU can serve, so it's the one I'd pick for a client who needs everything on their own premises.
DeepSeek adds eyes to V4 Flash
On 21 August DeepSeek published an experimental vision version of V4 Flash. It matches V4 Flash on text and adds image understanding for agent work. Each image is billed as up to 384 input tokens at the normal V4 Flash text rate. It is an experimental public API and the weights are not released. The pricing detail matters more than it looks: a document-reading agent that processes scans could now do it without a separate OCR step.
Games, as a record of how agents grew up
DeepMind published a long look back at its game research on 21 August, from DQN's Atari results through AlphaGo, AlphaZero, MuZero and AlphaStar to SIMA and SIMA 2, agents that play 3D games from the screen with a keyboard and mouse. The new part is a partnership with Fenris Creations to study continual learning, long-term memory and multi-agent behavior inside EVE Online, starting with an offline copy.
The papers that caught my eye
StateM argues that long-horizon agents fail because they lose track of mutable state, skip procedures they already know or stop too early. It reports 95.3% accuracy on Terminal-Bench 2.1 at a $15 frontier-model run. Zetta takes a similar idea into robotics, with a closed-loop agent scaffold for physical tasks. SemComp-Bench asks video generators a harder question: did the thing you asked for actually happen in the clip?
What I'd watch next
Whether Anthropic or OpenAI answer the vision-at-flat-token-price idea, and whether StateM's scaffold results reproduce on other benchmarks.
Sources
Topics: Google DeepMind, arXiv, Qwen, DeepSeek, Alibaba, DeepMind, SIMA